AI Insights · Timothy · October 2025
Top Slime Games Performance in Slovenia Q3 2025
Explore the performance trends of top slime games on a unified platform in Slovenia during Q3 2025, highlighting downloads, revenue, and active users.
In the third quarter of 2025, the slime game category in Slovenia showed varied performance trends across the top five apps, according to data from Sensor Tower.
Super Slime Simulator: DIY Art experienced fluctuating weekly downloads, peaking at 106 in the week of September 22. Active users saw a high of 319 in the same week, showing a gradual increase towards the end of the quarter.
My Talking Slimy - Slime Buddy from Pixeland OU showed a steady increase in weekly revenue, with a peak of $75 in the first week of September. Downloads reached a high of 44 in late August, with active users peaking at 360 during mid-August.
Bruno – My Talking Slime Pet maintained consistent weekly downloads, reaching a maximum of 43 in early August. Active users remained stable, peaking at 748 in late August.
Super Big Slime: Black Hole 3D by Supercent, Inc. saw a decline in downloads throughout the quarter, with active users hitting a high of 3,054 in early September.
Finally, Fluid Simulation from DoGreat Technologies recorded a minor revenue of $2 in mid-July. Downloads and active users showed minor fluctuations, with a peak of 33 downloads in early July and active users reaching 106 in late August.
For more detailed insights into app performance, visit Sensor Tower's platform.